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The Video Game Canon or How Our Childhood Is Becoming a Cultural Artifact
Posted by burn at 2007/03/26 12:01:53 CST
Video Games, Canon, Memories, Like the corners of my mind, Misty water-colored memories, Of the way we were

Apparently Dr. Henry Lowood, curator of the History of Science and Technology Collections at Stanford University, has been collecting video games and video-game artifacts since 1998 and announced a video canon based on a proposal submitted to the Library of Congress by Stanford, the University of Maryland [WTF!?!] and the University of Illinois at this years GDC. Old news since he made this announcement a few weeks ago, but I finally sat down to read the list:

Spacewar! (1962)
Star Raiders (1979)
Zork (1980)
Tetris (1985)
SimCity (1989)
Super Mario Bros. 3 (1990)
Civilization I/II (1991)
Doom (1993)
Warcraft series (beginning 1994)
Sensible World of Soccer (1994).

Professor tries to establish a formal video game canon

There were some heavy hitters involved in making this list: Steve Meretzky, Warren Spector, Berkeley researcher Matteo Bittanti, and joystiq's Christopher Grant. However we may have a different take on this list.

2007/03/27 02:04:02 CST by Temporal
[Temporal's avatar]

I have a "canon" for these guys.

2007/04/02 14:13:23 CDT by Mojo
[Mojo's avatar]

that list reminds me to update my computer so I can play some Civ4 and possibly finish Warcraft III

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